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More bug fixes
Fixed loading status effects on login Fixed barrage issues Added untraited version of Protect Added sanguine rite
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data/scripts/effects/sanguine_rite2.lua
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8
data/scripts/effects/sanguine_rite2.lua
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require("modifiers")
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--Sanguine Rite restores 30% of damage taken as MP
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function onDamageTaken(effect, attacker, defender, action, actionContainer)
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local mpToRestore = action.amount * 0.30;
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defender.AddMP(mpToRestore);
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actionContainer.AddMPAction(defender, 33011, mpToRestore);
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end
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