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	Fixed logs on map.
This commit is contained in:
		| @@ -23,7 +23,7 @@ namespace FFXIVClassic_Map_Server | |||||||
|  |  | ||||||
|             if (!File.Exists("./map_config.ini")) |             if (!File.Exists("./map_config.ini")) | ||||||
|             { |             { | ||||||
|                 Program.Log.Error("[FILE NOT FOUND]"); |                 Program.Log.Error("FILE NOT FOUND"); | ||||||
|                 return false; |                 return false; | ||||||
|             } |             } | ||||||
|  |  | ||||||
| @@ -39,9 +39,7 @@ namespace FFXIVClassic_Map_Server | |||||||
|             ConfigConstants.DATABASE_NAME =         configIni.GetValue("Database", "database", ""); |             ConfigConstants.DATABASE_NAME =         configIni.GetValue("Database", "database", ""); | ||||||
|             ConfigConstants.DATABASE_USERNAME =     configIni.GetValue("Database", "username", ""); |             ConfigConstants.DATABASE_USERNAME =     configIni.GetValue("Database", "username", ""); | ||||||
|             ConfigConstants.DATABASE_PASSWORD =     configIni.GetValue("Database", "password", ""); |             ConfigConstants.DATABASE_PASSWORD =     configIni.GetValue("Database", "password", ""); | ||||||
|  |              | ||||||
|             Program.Log.Info("[OK]"); |  | ||||||
|  |  | ||||||
|             return true; |             return true; | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -1,87 +1,85 @@ | |||||||
| using System; | using System; | ||||||
| using System.Diagnostics; | using System.Diagnostics; | ||||||
| using System.Threading; | using System.Threading; | ||||||
| using System.Text; | using System.Text; | ||||||
| using MySql.Data.MySqlClient; | using MySql.Data.MySqlClient; | ||||||
| using System.Reflection; | using System.Reflection; | ||||||
| using FFXIVClassic_Map_Server.dataobjects; | using FFXIVClassic_Map_Server.dataobjects; | ||||||
| using FFXIVClassic.Common; | using FFXIVClassic.Common; | ||||||
| using NLog; | using NLog; | ||||||
| using NLog.Targets; | using NLog.Targets; | ||||||
| using NLog.Targets.Wrappers; | using NLog.Targets.Wrappers; | ||||||
| using NLog.Config; | using NLog.Config; | ||||||
|  |  | ||||||
| namespace FFXIVClassic_Map_Server | namespace FFXIVClassic_Map_Server | ||||||
| { | { | ||||||
|     class Program |     class Program | ||||||
|     { |     { | ||||||
|         public static Logger Log; |         public static Logger Log; | ||||||
|  |  | ||||||
|         static void Main(string[] args) |         static void Main(string[] args) | ||||||
|         { |         { | ||||||
|  |  | ||||||
|             // set up logging |             // set up logging | ||||||
|             Log = LogManager.GetCurrentClassLogger(); |             Log = LogManager.GetCurrentClassLogger(); | ||||||
| #if DEBUG | #if DEBUG | ||||||
|             TextWriterTraceListener myWriter = new TextWriterTraceListener(System.Console.Out); |             TextWriterTraceListener myWriter = new TextWriterTraceListener(System.Console.Out); | ||||||
|             Debug.Listeners.Add(myWriter); |             Debug.Listeners.Add(myWriter); | ||||||
| #endif | #endif | ||||||
|             bool startServer = true; |             bool startServer = true; | ||||||
|  |  | ||||||
|             Program.Log.Info("---------FFXIV 1.0 Map Server---------"); |             Console.ForegroundColor = ConsoleColor.Cyan; | ||||||
|  |             Console.WriteLine("---------FFXIV 1.0 Map Server---------"); | ||||||
|             //Load Config |             Console.ForegroundColor = ConsoleColor.Gray; | ||||||
|             if (!ConfigConstants.Load()) |  | ||||||
|                 startServer = false; |             //Load Config | ||||||
|  |             if (!ConfigConstants.Load()) | ||||||
|             Assembly assem = Assembly.GetExecutingAssembly(); |                 startServer = false; | ||||||
|             Version vers = assem.GetName().Version; |  | ||||||
|             Program.Log.Info("Version: " + vers.ToString()); |             //Test DB Connection | ||||||
|  |             Program.Log.Info("Testing DB connection... "); | ||||||
|             //Test DB Connection |             using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD))) | ||||||
|             Program.Log.Info("Testing DB connection... "); |             { | ||||||
|             using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD))) |                 try | ||||||
|             { |                 { | ||||||
|                 try |                     conn.Open(); | ||||||
|                 { |                     conn.Close(); | ||||||
|                     conn.Open(); |  | ||||||
|                     conn.Close(); |                     Program.Log.Info("Connection ok."); | ||||||
|  |                 } | ||||||
|                     Program.Log.Info("Connection ok."); |                 catch (MySqlException e) | ||||||
|                 } |                 { | ||||||
|                 catch (MySqlException e) |                     Program.Log.Error(e.ToString()); | ||||||
|                 { |                     startServer = false;  | ||||||
|                     Program.Log.Error(e.ToString()); |                 } | ||||||
|                     startServer = false;  |             } | ||||||
|                 } |  | ||||||
|             } |             //Check World ID | ||||||
|  |             DBWorld thisWorld = Database.GetServer(ConfigConstants.DATABASE_WORLDID); | ||||||
|             //Check World ID |             if (thisWorld != null) | ||||||
|             DBWorld thisWorld = Database.GetServer(ConfigConstants.DATABASE_WORLDID); |                 Program.Log.Info("Successfully pulled world info from DB. Server name is {0}.", thisWorld.name); | ||||||
|             if (thisWorld != null) |             else | ||||||
|                 Program.Log.Info("Successfully pulled world info from DB. Server name is {0}.", thisWorld.name); |                 Program.Log.Info("World info could not be retrieved from the DB. Welcome and MOTD will not be displayed."); | ||||||
|             else |  | ||||||
|                 Program.Log.Info("World info could not be retrieved from the DB. Welcome and MOTD will not be displayed."); |             //Start server if A-OK | ||||||
|  |             if (startServer) | ||||||
|             //Start server if A-OK |             { | ||||||
|             if (startServer) |                 Server server = new Server(); | ||||||
|             { |                 CommandProcessor cp = new CommandProcessor(server.GetConnectedPlayerList()); | ||||||
|                 Server server = new Server(); |                 server.StartServer(); | ||||||
|                 CommandProcessor cp = new CommandProcessor(server.GetConnectedPlayerList()); |  | ||||||
|                 server.StartServer(); |                 while (startServer) | ||||||
|  |                 { | ||||||
|                 while (startServer) |                     String input = Console.ReadLine(); | ||||||
|                 { |                     Log.Info("[Console Input] " + input); | ||||||
|                     String input = Console.ReadLine(); |                     cp.DoCommand(input, null);   | ||||||
|                     Log.Info("[Console Input] " + input); |                 } | ||||||
|                     cp.DoCommand(input, null);   |             } | ||||||
|                 } |  | ||||||
|             } |             Program.Log.Info("Press any key to continue..."); | ||||||
|  |             Console.ReadKey(); | ||||||
|             Program.Log.Info("Press any key to continue..."); |         } | ||||||
|             Console.ReadKey(); |  | ||||||
|         } |      | ||||||
|  |     } | ||||||
|      | } | ||||||
|     } |  | ||||||
| } |  | ||||||
|   | |||||||
| @@ -116,7 +116,7 @@ namespace FFXIVClassic_Map_Server | |||||||
|             } |             } | ||||||
|  |  | ||||||
|             Console.ForegroundColor = ConsoleColor.White; |             Console.ForegroundColor = ConsoleColor.White; | ||||||
|             Program.Log.Debug("Map Server has started @ {0}:{1}", (mServerSocket.LocalEndPoint as IPEndPoint).Address, (mServerSocket.LocalEndPoint as IPEndPoint).Port); |             Program.Log.Info("Map Server has started @ {0}:{1}", (mServerSocket.LocalEndPoint as IPEndPoint).Address, (mServerSocket.LocalEndPoint as IPEndPoint).Port); | ||||||
|             Console.ForegroundColor = ConsoleColor.Gray; |             Console.ForegroundColor = ConsoleColor.Gray; | ||||||
|  |  | ||||||
|             mProcessor = new PacketProcessor(this, mConnectedPlayerList, mConnectionList); |             mProcessor = new PacketProcessor(this, mConnectedPlayerList, mConnectionList); | ||||||
|   | |||||||
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