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	Add GetActionType for scripts.
Fix miss check for tp gain on attacks
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		| @@ -847,7 +847,7 @@ namespace FFXIVClassic_Map_Server.Actors | ||||
|             } | ||||
|  | ||||
|             //TP is only gained from autoattacks and abilities | ||||
|             if (action.commandType == CommandType.AutoAttack || action.commandType == CommandType.Ability && action.hitType != HitType.Miss) | ||||
|             if ((action.commandType == CommandType.AutoAttack || action.commandType == CommandType.Ability) && action.hitType != HitType.Miss) | ||||
|             { | ||||
|                 //TP gained on an attack is usually 100 * delay. | ||||
|                 //Store TP seems to add .1% per point. | ||||
|   | ||||
| @@ -387,5 +387,10 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | ||||
|         { | ||||
|             return (ushort) commandType; | ||||
|         } | ||||
|  | ||||
|         public ushort GetActionType() | ||||
|         { | ||||
|             return (ushort) actionType; | ||||
|         } | ||||
|     } | ||||
| } | ||||
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