Add GetActionType for scripts.

Fix miss check for tp gain on attacks
This commit is contained in:
Yogurt 2019-06-01 03:18:23 -07:00
parent 4c850ea768
commit 905cbf7d3c
2 changed files with 6 additions and 1 deletions

View File

@ -847,7 +847,7 @@ namespace FFXIVClassic_Map_Server.Actors
} }
//TP is only gained from autoattacks and abilities //TP is only gained from autoattacks and abilities
if (action.commandType == CommandType.AutoAttack || action.commandType == CommandType.Ability && action.hitType != HitType.Miss) if ((action.commandType == CommandType.AutoAttack || action.commandType == CommandType.Ability) && action.hitType != HitType.Miss)
{ {
//TP gained on an attack is usually 100 * delay. //TP gained on an attack is usually 100 * delay.
//Store TP seems to add .1% per point. //Store TP seems to add .1% per point.

View File

@ -387,5 +387,10 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai
{ {
return (ushort) commandType; return (ushort) commandType;
} }
public ushort GetActionType()
{
return (ushort) actionType;
}
} }
} }