Bug fixes.

Added stoneskin effect to database.
Fixed Rampage not working
Fixed bug where abilities didn't equip correctly when leveling up
Added a temporary fix for returning while dead
Added handling for abilities that don't have an actiontype set, like elusive jump
This commit is contained in:
yogurt
2018-05-27 14:51:39 -05:00
parent c5ce2ec771
commit 922fb80f3d
12 changed files with 30 additions and 25 deletions

View File

@@ -80,8 +80,8 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai
BattleAction action = new BattleAction(owner.actorId, 30331, (uint)(HitEffect.HitEffectType | HitEffect.Hit), dotTick);
utils.BattleUtils.HandleStoneskin(owner, action);
// todo: figure out how to make red numbers appear for enemies getting hurt by dots
owner.DelHP(action.amount);
//owner.DelHP(action.amount);
utils.BattleUtils.DamageTarget(owner, owner, action, null);
owner.DoBattleAction(0, 0, action);
}

View File

@@ -383,6 +383,9 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.utils
case (ActionType.Status):
FinishActionStatus(caster, target, skill, action, actionContainer);
break;
default:
actionContainer.AddAction(action);
break;
}
}