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Bug fixes.
Added stoneskin effect to database. Fixed Rampage not working Fixed bug where abilities didn't equip correctly when leveling up Added a temporary fix for returning while dead Added handling for abilities that don't have an actiontype set, like elusive jump
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@@ -27,7 +27,8 @@ function onTrigger(player, argc, qty, name, lastName)
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qty = tonumber(qty) or 1;
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location = INVENTORY_CURRENCY;
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player:AddExp(qty, player.charaWork.parameterSave.state_mainSkill[0], 5);
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actionList = player:AddExp(qty, player.charaWork.parameterSave.state_mainSkill[0], 0);
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player:DoBattleAction(0, 0, actionList);
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else
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print(sender.."unable to add experience, ensure player name is valid.");
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end;
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