mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
Removed duped battle packet.
This commit is contained in:
parent
1339975ade
commit
9353f77db0
@ -9,6 +9,7 @@ using System.Collections.Generic;
|
||||
using FFXIVClassic_Map_Server.actors.area;
|
||||
using System.Reflection;
|
||||
using System.ComponentModel;
|
||||
using FFXIVClassic_Map_Server.packets.send.actor.battle;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.Actors
|
||||
{
|
||||
@ -321,7 +322,8 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||
{
|
||||
currentMainState = newState;
|
||||
SubPacket ChangeStatePacket = SetActorStatePacket.BuildPacket(actorId, newState, currentSubState);
|
||||
SubPacket battleActionPacket = BattleAction1Packet.BuildPacket(actorId);
|
||||
//TODO: Fill this out!
|
||||
SubPacket battleActionPacket = BattleActionX01Packet.BuildPacket(actorId, actorId, actorId, 0, 0, 0, 0, 0, 0);
|
||||
zone.BroadcastPacketAroundActor(this, ChangeStatePacket);
|
||||
zone.BroadcastPacketAroundActor(this, battleActionPacket);
|
||||
}
|
||||
|
@ -1,27 +0,0 @@
|
||||
using FFXIVClassic.Common;
|
||||
using System.IO;
|
||||
|
||||
using FFXIVClassic.Common;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor
|
||||
{
|
||||
class BattleAction1Packet
|
||||
{
|
||||
public const ushort OPCODE = 0x0139;
|
||||
public const uint PACKET_SIZE = 0x58;
|
||||
|
||||
public static SubPacket BuildPacket(uint sourceActorId)
|
||||
{
|
||||
byte[] data = new byte[PACKET_SIZE - 0x20];
|
||||
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryWriter binWriter = new BinaryWriter(mem))
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
return new SubPacket(OPCODE, sourceActorId, data);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user