Added a thread and update() calls for gamestate changing.

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Filip Maj committed 2017-01-16 19:14:13 -05:00
1 parent 6a6ee67ae2
commit 9372b4bc32
7 files changed
+78

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@@ -373,5 +373,14 @@ namespace FFXIVClassic_Map_Server.Actors
}
}
}
public void Update(double deltaTime)
{
lock (mActorList)
{
foreach (Actor a in mActorList.Values)
a.Update(deltaTime);
}
}
}
}