Added a thread and update() calls for gamestate changing.

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Filip Maj committed 2017-01-16 19:14:13 -05:00
1 parent 6a6ee67ae2
commit 9372b4bc32
7 files changed
+78

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@@ -1361,5 +1361,10 @@ namespace FFXIVClassic_Map_Server.Actors
currentParty = null;
}
public void Update(double delta)
{
LuaEngine.OnPlayerUpdate(this, delta);
}
}
}