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				https://bitbucket.org/Ioncannon/project-meteor-server.git
				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	onInit was added to all the scripts. Added code for all the Limsa opening event npcs.
This commit is contained in:
		| @@ -20,7 +20,7 @@ Menu Ids: | ||||
|  | ||||
| --]] | ||||
|  | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Object/Aetheryte/AetheryteParent", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -20,7 +20,7 @@ Menu Ids: | ||||
|  | ||||
| --]] | ||||
|  | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceGuildlevePublisher", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceLinkshellManager", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -23,7 +23,7 @@ Menu Ids: | ||||
|  | ||||
| --]] | ||||
|  | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulacePassiveGLPublisher", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -32,7 +32,7 @@ Menu Ids: | ||||
|  | ||||
| --]] | ||||
|  | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Object/TaskBoard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
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