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Updated Scripts, removed all the old unique ones for the opening quest.
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@@ -52,7 +52,7 @@ function onEventStarted(player, director, triggerName)
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wait(6); --Should be wait for mobkill
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worldMaster = GetWorldMaster();
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player:SendDataPacket("attention", worldMaster, "", 51073, 1);
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attentionMessage(player, 51073, 1);
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wait(7);
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player:ChangeMusic(7);
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player:ChangeState(0);
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