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Man0u0 & Man0u1 work progress.
Man0u0 nearly finished. Needs some misc. background actors Id'd and placed, and some additional bug-testing. Man0u1 still very early. Initial area's actors mostly scripted.
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@@ -109,10 +109,11 @@ function onEventStarted(player, npc, triggerName)
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if (choice ~= 0) then
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player:EndEvent();
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callClientFunction(player, "eventAfterWarpOtherZone", player);
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wait(1);
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player:EndEvent();
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local player_zone = player:GetPos()[5];
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spawnType = 0x0A;
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if (player_zone == aethernet[city][choice].zone) then
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