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Add new hit effect flag for hit effects that only show animations
Fix SetMP setting MaxMP instead of MP Fix substate updates not being sent
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@@ -24,6 +24,8 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
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MagicEffectType = 48 << 24,
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//This places the number on the user regardless of the target this hit effect is for, used for things like bloodbath
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SelfHealType = 72 << 24,
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//Plays the effect animation with no text or additional effects. Unsure if there are any flags. Used for things like Convert
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AnimationEffectType = 96 << 24,
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//Each Type has it's own set of flags. These should be split into their own enums,
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//but for now just keep them all under HitEffect so we don't have to change anything.
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