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	Add new hit effect flag for hit effects that only show animations
Fix SetMP setting MaxMP instead of MP Fix substate updates not being sent
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		| @@ -24,6 +24,8 @@ namespace  FFXIVClassic_Map_Server.packets.send.actor.battle | ||||
|         MagicEffectType = 48 << 24, | ||||
|         //This places the number on the user regardless of the target this hit effect is for, used for things like bloodbath | ||||
|         SelfHealType = 72 << 24, | ||||
|         //Plays the effect animation with no text or additional effects. Unsure if there are any flags. Used for things like Convert | ||||
|         AnimationEffectType = 96 << 24, | ||||
|  | ||||
|         //Each Type has it's own set of flags. These should be split into their own enums, | ||||
|         //but for now just keep them all under HitEffect so we don't have to change anything. | ||||
|   | ||||
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