mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Started removing all target actor id references.
This commit is contained in:
@@ -10,7 +10,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
|
||||
public const ushort OPCODE = 0x00E1;
|
||||
public const uint PACKET_SIZE = 0x30;
|
||||
|
||||
public static SubPacket BuildPacket(uint sourceActorId, uint targetActorId, uint targettedActorId, uint animationId, uint descriptionId)
|
||||
public static SubPacket BuildPacket(uint sourceActorId, uint targettedActorId, uint animationId, uint descriptionId)
|
||||
{
|
||||
byte[] data = new byte[PACKET_SIZE - 0x20];
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
|
||||
}
|
||||
}
|
||||
|
||||
SubPacket packet = new SubPacket(OPCODE, sourceActorId, targetActorId, data);
|
||||
SubPacket packet = new SubPacket(OPCODE, sourceActorId, data);
|
||||
packet.DebugPrintSubPacket();
|
||||
return packet;
|
||||
}
|
||||
|
Reference in New Issue
Block a user