mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Started removing all target actor id references.
This commit is contained in:
@@ -13,7 +13,7 @@ namespace FFXIVClassic_Map_Server.packets.send.events
|
||||
public const ushort OPCODE = 0x012F;
|
||||
public const uint PACKET_SIZE = 0x90;
|
||||
|
||||
public static SubPacket BuildPacket(uint playerActorId, uint targetActorId, string conditionName, List<LuaParam> luaParams)
|
||||
public static SubPacket BuildPacket(uint sourcePlayerActorId, uint targetEventActorId, string conditionName, List<LuaParam> luaParams)
|
||||
{
|
||||
byte[] data = new byte[PACKET_SIZE - 0x20];
|
||||
|
||||
@@ -21,8 +21,8 @@ namespace FFXIVClassic_Map_Server.packets.send.events
|
||||
{
|
||||
using (BinaryWriter binWriter = new BinaryWriter(mem))
|
||||
{
|
||||
binWriter.Write((UInt32)playerActorId);
|
||||
binWriter.Write((UInt32)targetActorId);
|
||||
binWriter.Write((UInt32)sourcePlayerActorId);
|
||||
binWriter.Write((UInt32)targetEventActorId);
|
||||
|
||||
int test = 0x75dc1705; //This will crash if set to 0 on pushCommand but not for mining which has to be 0????
|
||||
|
||||
@@ -36,7 +36,7 @@ namespace FFXIVClassic_Map_Server.packets.send.events
|
||||
}
|
||||
}
|
||||
|
||||
return new SubPacket(OPCODE, playerActorId, playerActorId, data);
|
||||
return new SubPacket(OPCODE, sourcePlayerActorId, data);
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user