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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Started removing all target actor id references.
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@@ -8,7 +8,7 @@ namespace FFXIVClassic_Map_Server.packets.send.login
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{
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class Login0x7ResponsePacket
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{
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public static BasePacket BuildPacket(uint actorID, uint time, uint type)
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public static BasePacket BuildPacket(uint sourceActorId, uint time, uint type)
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{
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byte[] data = new byte[0x18];
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@@ -24,7 +24,7 @@ namespace FFXIVClassic_Map_Server.packets.send.login
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binWriter.Write((uint)0);
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binWriter.Write((uint)0xFFFFFD7F);
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binWriter.Write((uint)actorID);
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binWriter.Write((uint)sourceActorId);
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binWriter.Write((uint)time);
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}
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catch (Exception)
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