Started removing all target actor id references.

This commit is contained in:
Filip Maj
2017-06-27 13:23:05 -04:00
parent c09471ed43
commit a264745207
64 changed files with 141 additions and 136 deletions

View File

@@ -8,7 +8,7 @@ namespace FFXIVClassic_Map_Server.packets.send.login
{
class Login0x7ResponsePacket
{
public static BasePacket BuildPacket(uint actorID, uint time, uint type)
public static BasePacket BuildPacket(uint sourceActorId, uint time, uint type)
{
byte[] data = new byte[0x18];
@@ -24,7 +24,7 @@ namespace FFXIVClassic_Map_Server.packets.send.login
binWriter.Write((uint)0);
binWriter.Write((uint)0xFFFFFD7F);
binWriter.Write((uint)actorID);
binWriter.Write((uint)sourceActorId);
binWriter.Write((uint)time);
}
catch (Exception)