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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Started removing all target actor id references.
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@@ -11,7 +11,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
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public const ushort OPCODE = 0x01CE;
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public const uint PACKET_SIZE = 0x686;
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public static SubPacket BuildPacket(uint playerActorID, Tuple<long, string>[] friends, ref int offset)
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public static SubPacket BuildPacket(uint sourceActorId, Tuple<long, string>[] friends, ref int offset)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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@@ -39,7 +39,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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return new SubPacket(OPCODE, sourceActorId, data);
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}
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}
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}
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