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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Added director related code to player and packet processor. Cleaned up some debug messages. Added a flag when a player is "zoning in".
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@@ -1,5 +1,6 @@
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using FFXIVClassic_Lobby_Server;
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using FFXIVClassic_Lobby_Server.packets;
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using FFXIVClassic_Map_Server.actors.director;
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using FFXIVClassic_Map_Server.Actors;
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using FFXIVClassic_Map_Server.dataobjects;
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using FFXIVClassic_Map_Server.packets.receive.events;
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@@ -22,6 +23,7 @@ namespace FFXIVClassic_Map_Server.lua
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const string FILEPATH_PLAYER = "./scripts/player.lua";
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const string FILEPATH_ZONE = "./scripts/zones/{0}/zone.lua";
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const string FILEPATH_COMMANDS = "./scripts/commands/{0}.lua";
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const string FILEPATH_DIRECTORS = "./scripts/directors/{0}.lua";
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const string FILEPATH_NPCS = "./scripts/zones/{0}/npcs/{1}.lua";
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public LuaEngine()
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@@ -69,6 +71,10 @@ namespace FFXIVClassic_Map_Server.lua
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{
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luaPath = String.Format(FILEPATH_COMMANDS, target.getName());
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}
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else if (target is Director)
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{
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luaPath = String.Format(FILEPATH_DIRECTORS, target.getName());
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}
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else
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luaPath = String.Format(FILEPATH_NPCS, target.zoneId, target.getName());
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