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	Added the other two Shposhae quests; A Slippery Stone and Cutthroat Prices. Also modified the PopFlyingShip script to move the quest along.
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		| @@ -18,7 +18,51 @@ end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	 | ||||
| 	-- Special case for A Slippery Stone and Cutthroat Prices | ||||
| 	if (player:HasQuest(110737) == true) then | ||||
| 		require ("quests/etc/etc3g3"); | ||||
| 		local quest = player:GetQuest("Etc3g3"); | ||||
| 		if (quest:GetSequence() == SEQ_000) then			 | ||||
| 			local choice = callClientFunction(player, "delegateEvent", player, quest, "processEvent_005"); | ||||
| 			if (choice == 1) then | ||||
| 				quest:StartSequence(SEQ_001); | ||||
| 				addPlayerToAirship(player, 2); | ||||
| 			end						 | ||||
| 			player:EndEvent(); | ||||
| 			return; | ||||
| 		end | ||||
| 	elseif (player:HasQuest(110728) == true) then | ||||
| 		require ("quests/etc/etc3u3"); | ||||
| 		local quest = player:GetQuest("Etc3u3"); | ||||
| 		if (quest:GetSequence() == SEQ_000) then			 | ||||
| 			local choice = callClientFunction(player, "delegateEvent", player, quest, "processEvent_005"); | ||||
| 			if (choice == 1) then | ||||
| 				quest:StartSequence(SEQ_001); | ||||
| 				addPlayerToAirship(player, 3); | ||||
| 			end						 | ||||
| 			player:EndEvent(); | ||||
| 			return; | ||||
| 		end | ||||
| 	end | ||||
| 	 | ||||
| 	-- Otherwise normal operation | ||||
| 	callClientFunction(player, "eventIn", player, false, nil, 5); | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
|  | ||||
| function addPlayerToAirship(player, city) | ||||
| 	if (city == 1) then | ||||
| 		-- Limsa Airship | ||||
| 		GetWorldManager():WarpToPosition(player, -764.519, -3.146, 384.154, 1.575); | ||||
| 		--GetWorldManager():AddPlayerToShipList(player, 2); | ||||
| 	elseif (city == 2) then | ||||
| 		-- Gridania Airship | ||||
| 		GetWorldManager():WarpToPosition(player, 54.47, -7, -1198.54, -0.02); | ||||
| 		--GetWorldManager():AddPlayerToShipList(player, 3); | ||||
| 	elseif (city == 3) then | ||||
| 		-- Ul'dah Airship | ||||
| 		GetWorldManager():WarpToPosition(player, -126.580, 271.2, 156.435, -1.35); | ||||
| 		--GetWorldManager():AddPlayerToShipList(player, 4); | ||||
| 	end | ||||
| end | ||||
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