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Fixed args on commands due to triggername becoming eventType and eventName
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@@ -99,7 +99,7 @@ nodeItems = {
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require ("global")
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function onEventStarted(player, commandActor, triggerName, arg1, arg2, arg3, arg4, checkedActorId)
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function onEventStarted(player, commandActor, eventType, eventName, arg1, arg2, arg3, arg4, checkedActorId)
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debugMsg = false;
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