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Fixed args on commands due to triggername becoming eventType and eventName
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@@ -4,7 +4,7 @@ LinkshellLeaveCommand Script
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--]]
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function onEventStarted(player, actor, triggerName, linkshellName)
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function onEventStarted(player, actor, eventType, eventName, linkshellName)
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GetWorldManager():RequestWorldLinkshellLeave(player, linkshellName);
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player:EndEvent();
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