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Fixed args on commands due to triggername becoming eventType and eventName
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@@ -6,7 +6,7 @@ Handles what happens when you invite
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--]]
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function onEventStarted(player, actor, triggerName, name, arg1, arg2, arg3, actorId)
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function onEventStarted(player, actor, eventType, eventName, name, arg1, arg2, arg3, actorId)
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if (name ~= nil) then
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GetWorldManager():CreateInvitePartyGroup(player, name);
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