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moved pathing crap out of actor
- despawn actors on moving too far from spawn - added clampy stuff (<3 devi)
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@@ -134,7 +134,7 @@ namespace FFXIVClassic_Map_Server.dataobjects
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{
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//Don't send for static characters (npcs)
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// todo: this is retarded, need actual mob class
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if (actor is Character && !actor.hasMoved && ((Character)actor).isStatic)
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if (actor is Character && !actor.hasMoved)
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continue;
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// todo: again, this is retarded but debug stuff
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