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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Merge branch 'packet_actortarget_rewrite' into guildleve
# Conflicts: # FFXIVClassic Lobby Server/packets/send/SelectCharacterConfirmPacket.cs
This commit is contained in:
@@ -344,6 +344,11 @@ namespace FFXIVClassic_Map_Server.Actors
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subpackets.Add(Database.GetAchievementsPacket(this));
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}
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if (mountState == 1)
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subpackets.Add(SetCurrentMountChocoboPacket.BuildPacket(actorId, chocoboAppearance));
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else if (mountState == 2)
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subpackets.Add(SetCurrentMountGoobbuePacket.BuildPacket(actorId, 1));
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return subpackets;
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}
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@@ -621,13 +626,19 @@ namespace FFXIVClassic_Map_Server.Actors
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public void BroadcastPacket(SubPacket packet, bool sendToSelf)
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{
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if (sendToSelf)
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{
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SubPacket clonedPacket = new SubPacket(packet, actorId);
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QueuePacket(clonedPacket);
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}
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foreach (Actor a in playerSession.actorInstanceList)
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{
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if (a is Player)
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{
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Player p = (Player)a;
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if (p.Equals(this) && !sendToSelf)
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if (p.Equals(this))
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continue;
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SubPacket clonedPacket = new SubPacket(packet, a.actorId);
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@@ -744,19 +755,18 @@ namespace FFXIVClassic_Map_Server.Actors
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QueuePacket(SetMusicPacket.BuildPacket(actorId, musicId, 1));
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}
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public void SendChocoboAppearance()
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public void SendMountAppearance()
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{
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BroadcastPacket(SetCurrentMountChocoboPacket.BuildPacket(actorId, chocoboAppearance), true);
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}
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public void SendGoobbueAppearance()
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{
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BroadcastPacket(SetCurrentMountGoobbuePacket.BuildPacket(actorId, 1), true);
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if (mountState == 1)
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BroadcastPacket(SetCurrentMountChocoboPacket.BuildPacket(actorId, chocoboAppearance), true);
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else if (mountState == 2)
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BroadcastPacket(SetCurrentMountGoobbuePacket.BuildPacket(actorId, 1), true);
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}
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public void SetMountState(byte mountState)
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{
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this.mountState = mountState;
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SendMountAppearance();
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}
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public byte GetMountState()
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