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	Hildibrand series of quests all in. Requires inn dream handling and some retail accuracy double-checking to finish it off. Misc script fixes also.
=============================== Nudgenpc.lua - Added a command variation Testmapobj.lua - Added !help documentation DftWil.lua - Corrected an npc name/function Player.cs - Changed Dalamud packet to default to 7, not 0. Fixes the moon not displaying in a specific Hildibrand cutscene Etc5g0.lua - Made quest accepting retail-accurate with how it displayed messages/ended the TalkEvent Etc5g1.lua - Added Bed !. Kinda kludged in atm since it's a pre-accepted quest state. Etc5u1.lua - Same as above Etc5l1.lua - Quest "Private Eyes" scripted. Etc5l2.lua - Quest "Mysteries of the Red Moon" scripted Etc5l3.lua - Quest "Prophecy Inspection" scripted
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		| @@ -38,7 +38,8 @@ horizontal = { | ||||
| rotation = { | ||||
| ["ROTATE"] = 3, | ||||
| ["ORIENTATION"] = 3, | ||||
| ["O"] = 3 | ||||
| ["O"] = 3, | ||||
| ["ROT"] = 3 | ||||
| } | ||||
|  | ||||
| function onTrigger(player, argc, arg1, arg2) | ||||
|   | ||||
| @@ -3,7 +3,12 @@ require("global"); | ||||
| properties = { | ||||
|     permissions = 0, | ||||
|     parameters = "sssss", | ||||
|     description = "" | ||||
|     description = | ||||
| [[ | ||||
|  | ||||
| Tests a layout/region id w/ an animation string | ||||
| !testmapobj <anim> <region> <layout> <maxlayout> | ||||
| ]], | ||||
| } | ||||
|  | ||||
| function onTrigger(player, argc, animation, layoutId, instanceId, maxInstanceId) | ||||
|   | ||||
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