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	Hildibrand series of quests all in. Requires inn dream handling and some retail accuracy double-checking to finish it off. Misc script fixes also.
=============================== Nudgenpc.lua - Added a command variation Testmapobj.lua - Added !help documentation DftWil.lua - Corrected an npc name/function Player.cs - Changed Dalamud packet to default to 7, not 0. Fixes the moon not displaying in a specific Hildibrand cutscene Etc5g0.lua - Made quest accepting retail-accurate with how it displayed messages/ended the TalkEvent Etc5g1.lua - Added Bed !. Kinda kludged in atm since it's a pre-accepted quest state. Etc5u1.lua - Same as above Etc5l1.lua - Quest "Private Eyes" scripted. Etc5l2.lua - Quest "Mysteries of the Red Moon" scripted Etc5l3.lua - Quest "Prophecy Inspection" scripted
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		| @@ -271,9 +271,9 @@ function onTalk(player, quest, npc, eventName) | ||||
|     local npcId = npc:GetActorClassId(); | ||||
|     local clientFunc = defaultTalkWil[npcId]; | ||||
|      | ||||
|     if (npcId == 1000864) then -- Kopuru Fupuru (Adv. Guild Inn NPC) | ||||
|     if (npcId == 1000864) then -- Otopa Pottopa (Adv. Guild Inn NPC) | ||||
|         if (player:IsQuestCompleted(110848)) then -- "Ring of Deceit" completed. | ||||
|             defaultTalkWithInn(player, quest, "defaultTalkWithInn_Desk"); | ||||
|             callClientFunction(player, "delegateEvent", player, quest, "defaultTalkWithInn_Desk"); | ||||
|         else | ||||
|             callClientFunction(player, "delegateEvent", player, quest, clientFunc); | ||||
|         end | ||||
|   | ||||
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