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Check for PreventMovement flag in BattleNpcController
Fix typos in some effect scripts
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@@ -223,7 +223,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers
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protected virtual void Move()
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{
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if (!owner.aiContainer.CanFollowPath())
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if (!owner.aiContainer.CanFollowPath() || owner.statusEffects.HasStatusEffectsByFlag(StatusEffectFlags.PreventMovement))
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{
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return;
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}
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