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Cleaned up script packets and added the InfoResponse packet (internally the DataPacket). Added more info to the music packets. More work on class changing.
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@@ -12,6 +12,13 @@ namespace FFXIVClassic_Map_Server.packets.send
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public const ushort OPCODE = 0x000C;
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public const uint PACKET_SIZE = 0x28;
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public const ushort EFFECT_IMMEDIATE = 0x1;
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public const ushort EFFECT_CROSSFADE = 0x2; //??
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public const ushort EFFECT_LAYER = 0x3; //??
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public const ushort EFFECT_FADEIN = 0x4;
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public const ushort EFFECT_PLAY_NORMAL_CHANNEL = 0x5; //Only works for multi channeled music
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public const ushort EFFECT_PLAY_BATTLE_CHANNEL = 0x6;
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public static SubPacket buildPacket(uint playerActorID, ushort musicID, ushort musicTrackMode)
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{
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ulong combined = (ulong)(musicID | (musicTrackMode << 16));
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