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	Added !help entries for !test weather
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		| @@ -554,7 +554,15 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                         else if (split[1].Equals("setgraphic")) | ||||
|                                sendMessage(client, Resources.CPsetgraphic); | ||||
|                         */ | ||||
|         } | ||||
| 					 } | ||||
| 					if (split.Length == 3) | ||||
| 					{ | ||||
| 						if(split[1].Equals("test")) | ||||
| 						{ | ||||
| 							if (split[2].Equals("weather")) | ||||
| 								sendMessage(client, Resources.CPtestweather); | ||||
| 						} | ||||
| 					} | ||||
|  | ||||
|                     return true; | ||||
|                 } | ||||
|   | ||||
| @@ -105,7 +105,8 @@ namespace FFXIVClassic_Map_Server.Properties { | ||||
|         /// | ||||
|         ///Available commands:  | ||||
|         ///Standard: mypos, music, warp | ||||
|         ///Server Administration: givecurrency, giveitem, givekeyitem, removecurrency, removekeyitem, reloaditems, reloadzones. | ||||
|         ///Server Administration: givecurrency, giveitem, givekeyitem, removecurrency, removekeyitem, reloaditems, reloadzones | ||||
|         ///Test: test weather. | ||||
|         /// </summary> | ||||
|         public static string CPhelp { | ||||
|             get { | ||||
| @@ -117,7 +118,7 @@ namespace FFXIVClassic_Map_Server.Properties { | ||||
|         ///   Looks up a localized string similar to Changes the currently playing background music | ||||
|         /// | ||||
|         ///*Syntax:	music <music id> | ||||
|         ///<music id> is the key item's specific id as defined in the server database. | ||||
|         ///<music id> is the music's specific id as defined in the client. | ||||
|         /// </summary> | ||||
|         public static string CPmusic { | ||||
|             get { | ||||
| @@ -236,6 +237,18 @@ namespace FFXIVClassic_Map_Server.Properties { | ||||
|             } | ||||
|         } | ||||
|          | ||||
|         /// <summary> | ||||
|         ///   Looks up a localized string similar to Changes the current weather | ||||
|         /// | ||||
|         ///*Syntax:	test weather <weather id> | ||||
|         ///<weather id> is the weather's specific id as defined in the client. | ||||
|         /// </summary> | ||||
|         public static string CPtestweather { | ||||
|             get { | ||||
|                 return ResourceManager.GetString("CPtestweather", resourceCulture); | ||||
|             } | ||||
|         } | ||||
|          | ||||
|         /// <summary> | ||||
|         ///   Looks up a localized string similar to Teleports the player to the specified location | ||||
|         /// | ||||
|   | ||||
| @@ -144,13 +144,14 @@ | ||||
|  | ||||
| Available commands:  | ||||
| Standard: mypos, music, warp | ||||
| Server Administration: givecurrency, giveitem, givekeyitem, removecurrency, removekeyitem, reloaditems, reloadzones</value> | ||||
| Server Administration: givecurrency, giveitem, givekeyitem, removecurrency, removekeyitem, reloaditems, reloadzones | ||||
| Test: test weather</value> | ||||
|   </data> | ||||
|   <data name="CPmusic" xml:space="preserve"> | ||||
|     <value>Changes the currently playing background music | ||||
|  | ||||
| *Syntax:	music <music id> | ||||
| <music id> is the key item's specific id as defined in the server database</value> | ||||
| <music id> is the music's specific id as defined in the client</value> | ||||
|   </data> | ||||
|   <data name="CPmypos" xml:space="preserve"> | ||||
|     <value>Prints out your current location | ||||
| @@ -202,6 +203,12 @@ Server Administration: givecurrency, giveitem, givekeyitem, removecurrency, remo | ||||
|  | ||||
| *Syntax:	sendpacket <slot> <wid> <eid> <vid> <cid> | ||||
| <w/e/v/c id> are as defined in the client game data</value> | ||||
|   </data> | ||||
|   <data name="CPtestweather" xml:space="preserve"> | ||||
|     <value>Changes the current weather | ||||
|  | ||||
| *Syntax:	test weather <weather id> | ||||
| <weather id> is the weather's specific id as defined in the client</value> | ||||
|   </data> | ||||
|   <data name="CPwarp" xml:space="preserve"> | ||||
|     <value>Teleports the player to the specified location | ||||
|   | ||||
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