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	Got Fade to White 99% scripted out. Got Path Companion data all setup and saving/loading. Fixed the BgKeepouts and they properly show their msgs. Added quests to MarketEntrances. Fixed MarketEntrances. Hooked cutscene book to the Patch Companion you use.
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		| @@ -45,7 +45,7 @@ namespace  Meteor.Map.packets.send.actor.events | ||||
|                     binWriter.Write((UInt32)0x44533088); | ||||
|                     binWriter.Write((Single)100.0f); | ||||
|                     binWriter.Seek(4, SeekOrigin.Current); | ||||
|                     binWriter.Write((Byte)(condition.outwards ? 0x10 : 0x1)); //If == 0x10, Inverted Bounding Box | ||||
|                     binWriter.Write((Byte)(condition.outwards ? 0x10 : 0x0)); //If == 0x10, Inverted Bounding Box | ||||
|                     binWriter.Write((Byte)0); | ||||
|                     binWriter.Write((Byte)(condition.silent ? 0x1 : 0x0)); //Silent Trigger | ||||
|                     binWriter.Write(Encoding.ASCII.GetBytes(condition.conditionName), 0, Encoding.ASCII.GetByteCount(condition.conditionName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(condition.conditionName)); | ||||
|   | ||||
| @@ -41,7 +41,7 @@ namespace Meteor.Map.packets.send.actor.events | ||||
|             { | ||||
|                 using (BinaryWriter binWriter = new BinaryWriter(mem)) | ||||
|                 { | ||||
|                     binWriter.Write((UInt32)condition.bgObj);  // bgObj | ||||
|                     binWriter.Write((UInt32)condition.instance);  // bgObj | ||||
|                     binWriter.Write((UInt32)condition.layout);   // Layout | ||||
|                     binWriter.Write((UInt32)4);       // Actor?  Always 4 in 1.23 | ||||
|                     binWriter.Seek(8, SeekOrigin.Current); // Unknowns | ||||
|   | ||||
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