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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Small fixes
Fixed final message for multi-hit attacks. Fixed self targeting for commands Made it so player.lua doesn't skip over home points setting, just the quest setitng. Began adding knockback effect handling
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@@ -75,6 +75,21 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai
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Spell = 4
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}
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public enum KnockbackType : ushort
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{
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None = 0,
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Level1 = 1,
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Level2 = 2,
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Level3 = 3,
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Level4 = 4,
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Level5 = 5,
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Clockwise1 = 6,
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Clockwise2 = 7,
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CounterClockwise1 = 8,
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CounterClockwise2 = 9,
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DrawIn = 10
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}
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class BattleCommand
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{
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public ushort id;
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@@ -121,7 +136,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai
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public float accuracyModifier; //modifies accuracy
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public float bonusCritRate; //extra crit rate
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public bool isCombo;
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public bool isRanged;
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public bool isRanged = false;
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public bool actionCrit; //Whether any actions were critical hits, used for Excruciate
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@@ -365,28 +380,9 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai
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return targetFind?.GetTargets<Character>();
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}
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//Handles setting the correct target for self-targeted spells
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public Character GetMainTarget(Character caster, Character target)
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{
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//If skill can only be used on self
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if (mainTarget == ValidTarget.Self)
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return caster;
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//If skill can only be used on party members and the target is not a party member
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else if (((mainTarget & ValidTarget.PartyMember) != 0) && (target.currentParty != caster.currentParty))
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return caster;
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//If skill can only be used on allys and the target is not an ally
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else if (((mainTarget & ValidTarget.Ally) != 0) && (target.allegiance != caster.allegiance))
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return caster;
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//If skill can only be used on players and the target is not a player
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else if (((mainTarget & ValidTarget.Player) != 0) && (!(target is Player)))
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return caster;
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return target;
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}
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public ushort GetCommandType()
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{
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return (ushort) commandType;
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}
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}
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}
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}
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