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Small fixes
Fixed final message for multi-hit attacks. Fixed self targeting for commands Made it so player.lua doesn't skip over home points setting, just the quest setitng. Began adding knockback effect handling
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@@ -50,6 +50,21 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.utils
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{ HitType.Crit, HitEffect.Crit }
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};
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public static Dictionary<KnockbackType, HitEffect> KnockbackEffects = new Dictionary<KnockbackType, HitEffect>()
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{
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{ KnockbackType.None, 0 },
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{ KnockbackType.Level1, HitEffect.KnockbackLv1 },
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{ KnockbackType.Level2, HitEffect.KnockbackLv2 },
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{ KnockbackType.Level3, HitEffect.KnockbackLv3 },
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{ KnockbackType.Level4, HitEffect.KnockbackLv4 },
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{ KnockbackType.Level5, HitEffect.KnockbackLv5 },
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{ KnockbackType.Clockwise1, HitEffect.KnockbackClockwiseLv1 },
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{ KnockbackType.Clockwise2, HitEffect.KnockbackClockwiseLv2 },
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{ KnockbackType.CounterClockwise1, HitEffect.KnockbackCounterClockwiseLv1 },
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{ KnockbackType.CounterClockwise2, HitEffect.KnockbackCounterClockwiseLv2 },
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{ KnockbackType.DrawIn, HitEffect.DrawIn }
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};
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public static Dictionary<byte, ushort> ClassExperienceTextIds = new Dictionary<byte, ushort>()
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{
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{ 2, 33934 }, //Pugilist
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