Added a work value change function for testing.

This commit is contained in:
Filip Maj 2017-01-24 09:02:45 -05:00
parent 9372b4bc32
commit ad88c0b28a
4 changed files with 90 additions and 31 deletions

View File

@ -16,31 +16,8 @@ namespace FFXIVClassic_Map_Server
{
private static Dictionary<uint, Item> gamedataItems = Server.GetGamedataItems();
// For the moment, this is the only predefined item
// TODO: make a list/enum in the future so that items can be given by name, instead of by id
const UInt32 ITEM_GIL = 1000001;
public void ChangeProperty(uint id, uint value, string target)
{
SetActorPropetyPacket ChangeProperty = new SetActorPropetyPacket(target);
ChangeProperty.SetTarget(target);
ChangeProperty.AddInt(id, value);
ChangeProperty.AddTarget();
Dictionary<uint, Session> sessionList = Server.GetServer().GetSessionList();
foreach (KeyValuePair<uint, Session> entry in sessionList)
{
SubPacket ChangePropertyPacket = ChangeProperty.BuildPacket((entry.Value.id), (entry.Value.id));
BasePacket packet = BasePacket.CreatePacket(ChangePropertyPacket, true, false);
packet.DebugPrintPacket();
entry.Value.QueuePacket(packet);
}
}
/// <summary>
/// We only use the default options for SendMessagePacket.
/// May as well make it less unwieldly to view
@ -68,7 +45,7 @@ namespace FFXIVClassic_Map_Server
)
.SelectMany(str => str).ToArray();
split = split.Select(temp => temp.ToLower()).ToArray(); // Ignore case on commands
split = split.ToArray(); // Ignore case on commands
var cmd = split[0];
@ -128,7 +105,7 @@ namespace FFXIVClassic_Map_Server
{
if (split.Length == 4)
{
ChangeProperty(Utils.MurmurHash2(split[1], 0), Convert.ToUInt32(split[2], 16), split[3]);
// ChangeProperty(Utils.MurmurHash2(split[1], 0), Convert.ToUInt32(split[2], 16), split[3]);
}
return true;
}
@ -139,7 +116,7 @@ namespace FFXIVClassic_Map_Server
{
if (split.Length == 4)
{
ChangeProperty(Convert.ToUInt32(split[1], 16), Convert.ToUInt32(split[2], 16), split[3]);
//ChangeProperty(Convert.ToUInt32(split[1], 16), Convert.ToUInt32(split[2], 16), split[3]);
}
return true;
}

View File

@ -102,9 +102,8 @@ namespace FFXIVClassic_Map_Server
//Chat Received
case 0x0003:
ChatMessagePacket chatMessage = new ChatMessagePacket(subpacket.data);
Program.Log.Info("Got type-{5} message: {0} @ {1}, {2}, {3}, Rot: {4}", chatMessage.message, chatMessage.posX, chatMessage.posY, chatMessage.posZ, chatMessage.posRot, chatMessage.logType);
subpacket.DebugPrintSubPacket();
//Program.Log.Info("Got type-{5} message: {0} @ {1}, {2}, {3}, Rot: {4}", chatMessage.message, chatMessage.posX, chatMessage.posY, chatMessage.posZ, chatMessage.posRot, chatMessage.logType);
if (chatMessage.message.StartsWith("!"))
{
if (Server.GetCommandProcessor().DoCommand(chatMessage.message, session))
@ -227,7 +226,7 @@ namespace FFXIVClassic_Map_Server
break;
case 0x012F:
//subpacket.DebugPrintSubPacket();
subpacket.DebugPrintSubPacket();
ParameterDataRequestPacket paramRequest = new ParameterDataRequestPacket(subpacket.data);
if (paramRequest.paramName.Equals("charaWork/exp"))
session.GetActor().SendCharaExpInfo();

View File

@ -7,6 +7,8 @@ using FFXIVClassic.Common;
using System;
using System.Collections.Generic;
using FFXIVClassic_Map_Server.actors.area;
using System.Reflection;
using System.ComponentModel;
namespace FFXIVClassic_Map_Server.Actors
{
@ -354,6 +356,87 @@ namespace FFXIVClassic_Map_Server.Actors
actorName = String.Format("{0}_{1}_{2}@{3:X3}{4:X2}", className, zoneName, classNumber, zoneId, privLevel);
}
public bool SetWorkValue(Player player, string name, string uiFunc, object value)
{
string[] split = name.Split('.');
int arrayIndex = 0;
if (!(split[0].Equals("work") || split[0].Equals("charaWork") || split[0].Equals("playerWork") || split[0].Equals("npcWork")))
return false;
Object parentObj = null;
Object curObj = this;
for (int i = 0; i < split.Length; i++)
{
//For arrays
if (split[i].Contains("["))
{
if (split[i].LastIndexOf(']') - split[i].IndexOf('[') <= 0)
return false;
arrayIndex = Convert.ToInt32(split[i].Substring(split[i].IndexOf('[') + 1, split[i].LastIndexOf(']') - split[i].LastIndexOf('[') - 1));
split[i] = split[i].Substring(0, split[i].IndexOf('['));
}
FieldInfo field = curObj.GetType().GetField(split[i]);
if (field == null)
return false;
if (i == split.Length - 1)
parentObj = curObj;
curObj = field.GetValue(curObj);
if (curObj == null)
return false;
}
if (curObj == null)
return false;
else
{
//Array, we actually care whats inside
if (curObj.GetType().IsArray)
{
if (((Array)curObj).Length <= arrayIndex)
return false;
if (value.GetType() == ((Array)curObj).GetType().GetElementType() || TypeDescriptor.GetConverter(value.GetType()).CanConvertTo(((Array)curObj).GetType().GetElementType()))
{
if (value.GetType() == ((Array)curObj).GetType().GetElementType())
((Array)curObj).SetValue(value, arrayIndex);
else
((Array)curObj).SetValue(TypeDescriptor.GetConverter(value.GetType()).ConvertTo(value, curObj.GetType().GetElementType()), arrayIndex);
SetActorPropetyPacket changeProperty = new SetActorPropetyPacket(uiFunc);
changeProperty.AddProperty(this, name);
changeProperty.AddTarget();
SubPacket subpacket = changeProperty.BuildPacket(player.actorId, player.actorId);
player.playerSession.QueuePacket(subpacket, true, false);
subpacket.DebugPrintSubPacket();
return true;
}
}
else
{
if (value.GetType() == curObj.GetType() || TypeDescriptor.GetConverter(value.GetType()).CanConvertTo(curObj.GetType()))
{
if (value.GetType() == curObj.GetType())
parentObj.GetType().GetField(split[split.Length - 1]).SetValue(parentObj, value);
else
parentObj.GetType().GetField(split[split.Length-1]).SetValue(parentObj, TypeDescriptor.GetConverter(value.GetType()).ConvertTo(value, curObj.GetType()));
SetActorPropetyPacket changeProperty = new SetActorPropetyPacket(uiFunc);
changeProperty.AddProperty(this, name);
changeProperty.AddTarget();
SubPacket subpacket = changeProperty.BuildPacket(player.actorId, player.actorId);
player.playerSession.QueuePacket(subpacket, true, false);
subpacket.DebugPrintSubPacket();
return true;
}
}
return false;
}
}
public List<float> GetPos()
{
List<float> pos = new List<float>();

View File

@ -8,6 +8,6 @@
public bool betacheck = false;
public bool[] event_achieve_aetheryte = new bool[512];
public bool[] event_achieve_aetheryte = new bool[128];
}
}