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	Changed param constants.
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		| @@ -8,8 +8,10 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara | ||||
| { | ||||
|     class BattleTemp | ||||
|     { | ||||
|         public const uint NAMEPLATE_SHOWN = 0xFBFBCFB1; | ||||
|         public const uint TARGETABLE = 0x2138FD71; | ||||
|         public const uint NAMEPLATE_SHOWN = 0; | ||||
|         public const uint TARGETABLE = 1; | ||||
|         //public const uint NAMEPLATE_SHOWN2 = 2; | ||||
|         public const uint NAMEPLATE_SHOWN2 = 3; | ||||
|  | ||||
|         public const uint STAT_STRENGTH = 4; | ||||
|         public const uint STAT_VITALITY = 5; | ||||
| @@ -21,7 +23,7 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara | ||||
|         public const uint STAT_RESISTANCE_FIRE = 10; | ||||
|         public const uint STAT_RESISTANCE_ICE = 11; | ||||
|         public const uint STAT_RESISTANCE_WIND = 12; | ||||
|         public const uint STAT_RESISTANCE_LIGHTNING = 3; | ||||
|         public const uint STAT_RESISTANCE_LIGHTNING = 13; | ||||
|         public const uint STAT_RESISTANCE_EARTH = 14; | ||||
|         public const uint STAT_RESISTANCE_WATER = 15; | ||||
|  | ||||
|   | ||||
| @@ -215,7 +215,6 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara | ||||
|             propPacketUtil.addProperty("charaWork.parameterTemp.forceControl_int16_forClientSelf[1]"); | ||||
|  | ||||
|             propPacketUtil.addProperty("charaWork.depictionJudge"); | ||||
|             propPacketUtil.addProperty("playerWork.restBonusExpRate"); | ||||
|              | ||||
|             //Scenario | ||||
|             for (int i = 0; i < playerWork.questScenario.Length; i++) | ||||
| @@ -251,6 +250,8 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara | ||||
|                     propPacketUtil.addProperty(String.Format("playerWork.npcLinkshellChatExtra[{0}]", i)); | ||||
|             } | ||||
|  | ||||
|             propPacketUtil.addProperty("playerWork.restBonusExpRate"); | ||||
|  | ||||
|             //Profile | ||||
|             propPacketUtil.addProperty("playerWork.tribe"); | ||||
|             propPacketUtil.addProperty("playerWork.guardian"); | ||||
|   | ||||
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