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Renamed QFLAG constants and moved them to quest.lua
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@@ -1,4 +1,5 @@
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require ("global")
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require ("quest")
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--[[
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@@ -30,7 +31,7 @@ end
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function onStateChange(player, quest, sequence)
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if (sequence == SEQ_ACCEPT) then
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quest:SetENpc(HASTHWAB, QFLAG_PLATE);
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quest:SetENpc(HASTHWAB, QFLAG_TALK);
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end
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if (sequence == SEQ_000) then
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