Renamed QFLAG constants and moved them to quest.lua

This commit is contained in:
Filip Maj
2022-04-15 12:35:06 -04:00
parent 16c62a08d8
commit aef0f2b400
69 changed files with 338 additions and 256 deletions

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@@ -1,4 +1,5 @@
require("global");
require ("global")
require ("quest")
--[[
@@ -128,7 +129,7 @@ function onStateChange(player, quest, sequence)
-- Setup states incase we loaded in.
--SetENpc(classId, byte flagType=0,isTalkEnabled, isPushEnabled, isEmoteEnabled, isSpawned)
quest:SetENpc(MOMODI, QFLAG_PLATE);
quest:SetENpc(MOMODI, QFLAG_TALK);
quest:SetENpc(OTOPA_POTTOPA);
elseif (sequence == SEQ_005) then