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	Modified ItemWasteCommand so it uses the given itempackage. This lets you discard loot.
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		| @@ -9,7 +9,7 @@ The param "itemDBIds" has the vars: item1 and item2. | |||||||
|  |  | ||||||
| --]] | --]] | ||||||
|  |  | ||||||
| function onEventStarted(player, actor, triggerName, invActionInfo, param1, param2, param3, param4, param5, param6, param7, param8, itemDBIds) | function onEventStarted(player, actor, triggerName, itemReference, targetPackage, sourcePackage, arg1, arg2, unknown, arg3, arg4, arg5, type9ItemIds) | ||||||
| 	player:GetInventory(0x00):RemoveItemAtSlot(invActionInfo.slot); | 	player:GetInventory(targetPackage):RemoveItemAtSlot(itemReference.slot); | ||||||
| 	player:EndEvent();	 | 	player:EndEvent();	 | ||||||
| end | end | ||||||
|   | |||||||
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