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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Added new packets for controlling BG objects. Added group delete packet. Fixed crash if tried to warp to non-existent zone. Added a create LS db method.
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@@ -201,6 +201,8 @@
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<Compile Include="packets\send\actor\SetActorIconPacket.cs" />
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<Compile Include="packets\send\actor\SetActorIdleAnimationPacket.cs" />
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<Compile Include="packets\send\actor\SetActorStatusPacket.cs" />
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<Compile Include="packets\send\actor\_0xD9Packet.cs" />
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<Compile Include="packets\send\actor\_0xD8Packet.cs" />
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<Compile Include="packets\send\actor\_0xFPacket.cs" />
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<Compile Include="packets\send\groups\CreateNamedGroup.cs" />
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<Compile Include="packets\send\groups\CreateNamedGroupMultiple.cs" />
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@@ -208,6 +210,7 @@
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<Compile Include="packets\send\events\KickEventPacket.cs" />
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<Compile Include="packets\send\events\RunEventFunctionPacket.cs" />
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<Compile Include="packets\send\GameMessagePacket.cs" />
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<Compile Include="packets\send\groups\DeleteGroupPacket.cs" />
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<Compile Include="packets\send\groups\GroupHeaderPacket.cs" />
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<Compile Include="packets\send\groups\GroupMember.cs" />
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<Compile Include="packets\send\groups\GroupMembersBeginPacket.cs" />
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