Cleaned up the lua calls and renamed "onInstantiation" to "init". Added a "onSpawn" callback but still working on it. Added the "ActorSpecialGraphicPacket" and functions to use it.

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Filip Maj committed 2016-04-02 17:56:01 -04:00
1 parent 4c391f64bc
commit b68d13ea7f
7 files changed
+108 -42

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@@ -50,7 +50,7 @@ namespace FFXIVClassic_Map_Server.Actors
List<LuaParam> lParams;
Player player = Server.GetWorldManager().GetPCInWorld(playerActorId);
lParams = LuaEngine.doActorOnInstantiate(player, this);
lParams = LuaEngine.doActorInstantiate(player, this);
if (lParams == null)
{