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Cleaned up the lua calls and renamed "onInstantiation" to "init". Added a "onSpawn" callback but still working on it. Added the "ActorSpecialGraphicPacket" and functions to use it.
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@@ -50,7 +50,7 @@ namespace FFXIVClassic_Map_Server.Actors
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List<LuaParam> lParams;
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Player player = Server.GetWorldManager().GetPCInWorld(playerActorId);
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lParams = LuaEngine.doActorOnInstantiate(player, this);
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lParams = LuaEngine.doActorInstantiate(player, this);
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if (lParams == null)
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{
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