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Added 0x6c to the actorIdChanger. Mount appearance is now broadcast to show Goobbue. Equipment packets implemented as well as Equipment object.
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@@ -65,6 +65,7 @@
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<Compile Include="actors\area\Zone.cs" />
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<Compile Include="actors\chara\npc\NpcWork.cs" />
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<Compile Include="actors\chara\AetheryteWork.cs" />
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<Compile Include="actors\chara\player\Equipment.cs" />
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<Compile Include="actors\chara\player\Inventory.cs" />
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<Compile Include="actors\chara\Work.cs" />
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<Compile Include="actors\debug\Debug.cs" />
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