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	Added quest director class.
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		| @@ -72,6 +72,7 @@ | ||||
|     <Compile Include="actors\debug\Debug.cs" /> | ||||
|     <Compile Include="actors\director\Director.cs" /> | ||||
|     <Compile Include="actors\director\OpeningDirector.cs" /> | ||||
|     <Compile Include="actors\director\quest\QuestDirectorMan0l001..cs" /> | ||||
|     <Compile Include="actors\director\WeatherDirector.cs" /> | ||||
|     <Compile Include="actors\EventList.cs" /> | ||||
|     <Compile Include="actors\judge\Judge.cs" /> | ||||
|   | ||||
| @@ -125,7 +125,7 @@ namespace FFXIVClassic_Map_Server.Actors | ||||
|         public Quest[] questScenario = new Quest[16]; | ||||
|         public Quest[] questGuildleve = new Quest[8]; | ||||
|  | ||||
|         public Director currentDirector = new OpeningDirector(0x46080012); | ||||
|         public Director currentDirector;// = new OpeningDirector(0x46080012); | ||||
|  | ||||
|         public PlayerWork playerWork = new PlayerWork(); | ||||
|  | ||||
| @@ -1004,9 +1004,9 @@ namespace FFXIVClassic_Map_Server.Actors | ||||
|                 currentDirector = new QuestDirectorMan0l001(0x46080012); | ||||
|             } | ||||
|  | ||||
|             queuePacket(RemoveActorPacket.buildPacket(actorId, 0x46080012)); | ||||
|             queuePacket(currentDirector.getSpawnPackets(actorId)); | ||||
|             queuePacket(currentDirector.getInitPackets(actorId)); | ||||
|            // queuePacket(RemoveActorPacket.buildPacket(actorId, 0x46080012)); | ||||
|            // queuePacket(currentDirector.getSpawnPackets(actorId)); | ||||
|            // queuePacket(currentDirector.getInitPackets(actorId)); | ||||
|            // queuePacket(currentDirector.getSetEventStatusPackets(actorId)); | ||||
|            // currentDirector.getSpawnPackets(actorId).debugPrintPacket(); | ||||
|            // currentDirector.getInitPackets(actorId).debugPrintPacket(); | ||||
|   | ||||
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