Added quest director class.

This commit is contained in:
Filip Maj 2016-04-10 11:14:36 -04:00
parent c0cd7555e1
commit b8a3d4f1e0
2 changed files with 5 additions and 4 deletions

View File

@ -72,6 +72,7 @@
<Compile Include="actors\debug\Debug.cs" />
<Compile Include="actors\director\Director.cs" />
<Compile Include="actors\director\OpeningDirector.cs" />
<Compile Include="actors\director\quest\QuestDirectorMan0l001..cs" />
<Compile Include="actors\director\WeatherDirector.cs" />
<Compile Include="actors\EventList.cs" />
<Compile Include="actors\judge\Judge.cs" />

View File

@ -125,7 +125,7 @@ namespace FFXIVClassic_Map_Server.Actors
public Quest[] questScenario = new Quest[16];
public Quest[] questGuildleve = new Quest[8];
public Director currentDirector = new OpeningDirector(0x46080012);
public Director currentDirector;// = new OpeningDirector(0x46080012);
public PlayerWork playerWork = new PlayerWork();
@ -1004,9 +1004,9 @@ namespace FFXIVClassic_Map_Server.Actors
currentDirector = new QuestDirectorMan0l001(0x46080012);
}
queuePacket(RemoveActorPacket.buildPacket(actorId, 0x46080012));
queuePacket(currentDirector.getSpawnPackets(actorId));
queuePacket(currentDirector.getInitPackets(actorId));
// queuePacket(RemoveActorPacket.buildPacket(actorId, 0x46080012));
// queuePacket(currentDirector.getSpawnPackets(actorId));
// queuePacket(currentDirector.getInitPackets(actorId));
// queuePacket(currentDirector.getSetEventStatusPackets(actorId));
// currentDirector.getSpawnPackets(actorId).debugPrintPacket();
// currentDirector.getInitPackets(actorId).debugPrintPacket();