mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Lobby and game server packet ConsoleColor to NLog cleanup.
This commit is contained in:
@@ -1,14 +1,14 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Diagnostics;
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using FFXIVClassic.Common;
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using System.IO;
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using System.Runtime.InteropServices;
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using FFXIVClassic.Common;
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using NLog;
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using NLog.Targets;
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namespace FFXIVClassic_Lobby_Server.packets
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{
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[StructLayout(LayoutKind.Sequential)]
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public struct BasePacketHeader
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{
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@@ -22,25 +22,25 @@ namespace FFXIVClassic_Lobby_Server.packets
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public class BasePacket
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{
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public static Logger Log = LogManager.GetCurrentClassLogger();
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public const int TYPE_ZONE = 1;
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public const int TYPE_CHAT = 2;
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public const int BASEPACKET_SIZE = 0x10;
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public BasePacketHeader header;
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private static readonly Logger logger = LogManager.GetCurrentClassLogger();
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public byte[] data;
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public BasePacketHeader header;
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//Loads a sniffed packet from a file
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public unsafe BasePacket(String path)
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public unsafe BasePacket(string path)
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{
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byte[] bytes = File.ReadAllBytes(path);
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var bytes = File.ReadAllBytes(path);
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if (bytes.Length < BASEPACKET_SIZE)
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throw new OverflowException("Packet Error: Packet was too small");
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fixed (byte* pdata = &bytes[0])
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{
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header = (BasePacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
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header = (BasePacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
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}
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if (bytes.Length < header.packetSize)
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@@ -65,7 +65,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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fixed (byte* pdata = &bytes[0])
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{
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header = (BasePacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
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header = (BasePacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
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}
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if (bytes.Length < header.packetSize)
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@@ -84,7 +84,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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fixed (byte* pdata = &bytes[offset])
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{
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header = (BasePacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
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header = (BasePacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
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}
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int packetSize = header.packetSize;
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@@ -106,9 +106,9 @@ namespace FFXIVClassic_Lobby_Server.packets
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public List<SubPacket> GetSubpackets()
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{
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List<SubPacket> subpackets = new List<SubPacket>(header.numSubpackets);
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var subpackets = new List<SubPacket>(header.numSubpackets);
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int offset = 0;
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var offset = 0;
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while (offset < data.Length)
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subpackets.Add(new SubPacket(data, ref offset));
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@@ -116,7 +116,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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return subpackets;
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}
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public unsafe static BasePacketHeader GetHeader(byte[] bytes)
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public static unsafe BasePacketHeader GetHeader(byte[] bytes)
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{
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BasePacketHeader header;
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if (bytes.Length < BASEPACKET_SIZE)
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@@ -124,7 +124,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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fixed (byte* pdata = &bytes[0])
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{
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header = (BasePacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
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header = (BasePacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
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}
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return header;
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@@ -132,10 +132,10 @@ namespace FFXIVClassic_Lobby_Server.packets
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public byte[] GetHeaderBytes()
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{
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int size = Marshal.SizeOf(header);
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byte[] arr = new byte[size];
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var size = Marshal.SizeOf(header);
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var arr = new byte[size];
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IntPtr ptr = Marshal.AllocHGlobal(size);
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var ptr = Marshal.AllocHGlobal(size);
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Marshal.StructureToPtr(header, ptr, true);
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Marshal.Copy(ptr, arr, 0, size);
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Marshal.FreeHGlobal(ptr);
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@@ -144,7 +144,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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public byte[] GetPacketBytes()
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{
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byte[] outBytes = new byte[header.packetSize];
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var outBytes = new byte[header.packetSize];
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Array.Copy(GetHeaderBytes(), 0, outBytes, 0, BASEPACKET_SIZE);
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Array.Copy(data, 0, outBytes, BASEPACKET_SIZE, data.Length);
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return outBytes;
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@@ -153,16 +153,17 @@ namespace FFXIVClassic_Lobby_Server.packets
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//Replaces all instances of the sniffed actorID with the given one
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public void ReplaceActorID(uint actorID)
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{
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using (MemoryStream mem = new MemoryStream(data))
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using (var mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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using (var binWriter = new BinaryWriter(mem))
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{
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using (BinaryReader binreader = new BinaryReader(mem))
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using (var binreader = new BinaryReader(mem))
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{
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while (binreader.BaseStream.Position + 4 < data.Length)
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{
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uint read = binreader.ReadUInt32();
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if (read == 0x029B2941 || read == 0x02977DC7 || read == 0x0297D2C8 || read == 0x0230d573 || read == 0x23317df || read == 0x23344a3 || read == 0x1730bdb) //Original ID
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var read = binreader.ReadUInt32();
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if (read == 0x029B2941 || read == 0x02977DC7 || read == 0x0297D2C8 || read == 0x0230d573 ||
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read == 0x23317df || read == 0x23344a3 || read == 0x1730bdb) //Original ID
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{
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binWriter.BaseStream.Seek(binreader.BaseStream.Position - 0x4, SeekOrigin.Begin);
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binWriter.Write(actorID);
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@@ -176,15 +177,15 @@ namespace FFXIVClassic_Lobby_Server.packets
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//Replaces all instances of the sniffed actorID with the given one
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public void ReplaceActorID(uint fromActorID, uint actorID)
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{
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using (MemoryStream mem = new MemoryStream(data))
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using (var mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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using (var binWriter = new BinaryWriter(mem))
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{
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using (BinaryReader binreader = new BinaryReader(mem))
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using (var binreader = new BinaryReader(mem))
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{
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while (binreader.BaseStream.Position + 4 < data.Length)
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{
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uint read = binreader.ReadUInt32();
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var read = binreader.ReadUInt32();
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if (read == fromActorID) //Original ID
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{
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binWriter.BaseStream.Seek(binreader.BaseStream.Position - 0x4, SeekOrigin.Begin);
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@@ -196,49 +197,65 @@ namespace FFXIVClassic_Lobby_Server.packets
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}
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}
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public void DebugPrintPacket()
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{
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#if DEBUG
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logger.ColorDebug(
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string.Format("IsAuth:{0} Size:0x{1:X}, NumSubpackets:{2}{3}{4}",
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header.isAuthenticated, header.packetSize, header.numSubpackets,
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Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes())), ConsoleOutputColor.DarkYellow);
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foreach (var sub in GetSubpackets())
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{
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sub.DebugPrintSubPacket();
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}
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#endif
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}
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#region Utility Functions
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public static BasePacket CreatePacket(List<SubPacket> subpackets, bool isAuthed, bool isEncrypted)
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{
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//Create Header
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BasePacketHeader header = new BasePacketHeader();
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var header = new BasePacketHeader();
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byte[] data = null;
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header.isAuthenticated = isAuthed ? (byte)1 : (byte)0;
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header.isEncrypted = isEncrypted ? (byte)1 : (byte)0;
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header.numSubpackets = (ushort)subpackets.Count;
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header.isAuthenticated = isAuthed ? (byte) 1 : (byte) 0;
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header.isEncrypted = isEncrypted ? (byte) 1 : (byte) 0;
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header.numSubpackets = (ushort) subpackets.Count;
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header.packetSize = BASEPACKET_SIZE;
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header.timestamp = Utils.MilisUnixTimeStampUTC();
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//Get packet size
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foreach (SubPacket subpacket in subpackets)
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foreach (var subpacket in subpackets)
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header.packetSize += subpacket.header.subpacketSize;
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data = new byte[header.packetSize - 0x10];
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//Add Subpackets
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int offset = 0;
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foreach (SubPacket subpacket in subpackets)
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var offset = 0;
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foreach (var subpacket in subpackets)
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{
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byte[] subpacketData = subpacket.GetBytes();
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var subpacketData = subpacket.GetBytes();
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Array.Copy(subpacketData, 0, data, offset, subpacketData.Length);
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offset += (ushort)subpacketData.Length;
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offset += (ushort) subpacketData.Length;
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}
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Debug.Assert(data != null && offset == data.Length && header.packetSize == 0x10 + offset);
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BasePacket packet = new BasePacket(header, data);
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var packet = new BasePacket(header, data);
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return packet;
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}
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public static BasePacket CreatePacket(SubPacket subpacket, bool isAuthed, bool isEncrypted)
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{
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//Create Header
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BasePacketHeader header = new BasePacketHeader();
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var header = new BasePacketHeader();
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byte[] data = null;
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header.isAuthenticated = isAuthed ? (byte)1 : (byte)0;
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header.isEncrypted = isEncrypted ? (byte)1 : (byte)0;
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header.numSubpackets = (ushort)1;
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header.isAuthenticated = isAuthed ? (byte) 1 : (byte) 0;
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header.isEncrypted = isEncrypted ? (byte) 1 : (byte) 0;
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header.numSubpackets = 1;
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header.packetSize = BASEPACKET_SIZE;
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header.timestamp = Utils.MilisUnixTimeStampUTC();
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@@ -248,42 +265,41 @@ namespace FFXIVClassic_Lobby_Server.packets
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data = new byte[header.packetSize - 0x10];
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//Add Subpackets
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byte[] subpacketData = subpacket.GetBytes();
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var subpacketData = subpacket.GetBytes();
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Array.Copy(subpacketData, 0, data, 0, subpacketData.Length);
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Debug.Assert(data != null);
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BasePacket packet = new BasePacket(header, data);
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var packet = new BasePacket(header, data);
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return packet;
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}
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public static BasePacket CreatePacket(byte[] data, bool isAuthed, bool isEncrypted)
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{
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Debug.Assert(data != null);
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//Create Header
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BasePacketHeader header = new BasePacketHeader();
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var header = new BasePacketHeader();
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header.isAuthenticated = isAuthed ? (byte)1 : (byte)0;
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header.isEncrypted = isEncrypted ? (byte)1 : (byte)0;
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header.numSubpackets = (ushort)1;
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header.isAuthenticated = isAuthed ? (byte) 1 : (byte) 0;
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header.isEncrypted = isEncrypted ? (byte) 1 : (byte) 0;
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header.numSubpackets = 1;
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header.packetSize = BASEPACKET_SIZE;
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header.timestamp = Utils.MilisUnixTimeStampUTC();
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//Get packet size
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header.packetSize += (ushort)data.Length;
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header.packetSize += (ushort) data.Length;
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BasePacket packet = new BasePacket(header, data);
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var packet = new BasePacket(header, data);
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return packet;
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}
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public static unsafe void EncryptPacket(Blowfish blowfish, BasePacket packet)
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{
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byte[] data = packet.data;
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var data = packet.data;
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int size = packet.header.packetSize;
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int offset = 0;
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var offset = 0;
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while (offset < data.Length)
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{
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if (data.Length < offset + SubPacket.SUBPACKET_SIZE)
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@@ -292,7 +308,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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SubPacketHeader header;
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fixed (byte* pdata = &data[offset])
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{
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header = (SubPacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
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header = (SubPacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
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}
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if (data.Length < offset + header.subpacketSize)
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@@ -302,15 +318,14 @@ namespace FFXIVClassic_Lobby_Server.packets
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offset += header.subpacketSize;
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}
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}
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public static unsafe void DecryptPacket(Blowfish blowfish, ref BasePacket packet)
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{
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byte[] data = packet.data;
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var data = packet.data;
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int size = packet.header.packetSize;
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int offset = 0;
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var offset = 0;
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while (offset < data.Length)
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{
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if (data.Length < offset + SubPacket.SUBPACKET_SIZE)
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@@ -319,7 +334,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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SubPacketHeader header;
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fixed (byte* pdata = &data[offset])
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{
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header = (SubPacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
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header = (SubPacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
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}
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if (data.Length < offset + header.subpacketSize)
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@@ -330,24 +345,17 @@ namespace FFXIVClassic_Lobby_Server.packets
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offset += header.subpacketSize;
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}
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}
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#endregion
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public void DebugPrintPacket()
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{
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#if DEBUG
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// todo: create new target for colourful packet logging
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//Console.BackgroundColor = ConsoleColor.DarkYellow;
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Log.Debug("IsAuth: {0} Size: 0x{1:X}, NumSubpackets: {2}{3}{4}", header.isAuthenticated, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes()));
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foreach (SubPacket sub in GetSubpackets())
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{
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sub.DebugPrintSubPacket();
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}
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//Console.BackgroundColor = ConsoleColor.Black;
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#endif
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}
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}
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}
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public static class LoggerExtensions
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{
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public static void ColorDebug(this Logger logger, string message, ConsoleOutputColor color)
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{
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var logEvent = new LogEventInfo(LogLevel.Debug, logger.Name, message);
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logEvent.Properties["color"] = (int) color;
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logger.Log(logEvent);
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}
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}
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}
|
@@ -2,6 +2,7 @@
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using System.Runtime.InteropServices;
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using FFXIVClassic.Common;
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using NLog;
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using NLog.Targets;
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namespace FFXIVClassic_Lobby_Server.packets
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{
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@@ -27,13 +28,13 @@ namespace FFXIVClassic_Lobby_Server.packets
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public class SubPacket
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{
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public static Logger Log = LogManager.GetCurrentClassLogger();
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public const int SUBPACKET_SIZE = 0x10;
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public const int GAMEMESSAGE_SIZE = 0x10;
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private static readonly Logger logger = LogManager.GetCurrentClassLogger();
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public byte[] data;
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public GameMessageHeader gameMessage;
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public SubPacketHeader header;
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public GameMessageHeader gameMessage;
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public byte[] data;
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public unsafe SubPacket(byte[] bytes, ref int offset)
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{
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@@ -42,14 +43,15 @@ namespace FFXIVClassic_Lobby_Server.packets
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|
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fixed (byte* pdata = &bytes[offset])
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{
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header = (SubPacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
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header = (SubPacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
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}
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if (header.type == 0x3)
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{
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fixed (byte* pdata = &bytes[offset + SUBPACKET_SIZE])
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{
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gameMessage = (GameMessageHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(GameMessageHeader));
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gameMessage =
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(GameMessageHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(GameMessageHeader));
|
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}
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}
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@@ -72,8 +74,8 @@ namespace FFXIVClassic_Lobby_Server.packets
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|
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public SubPacket(ushort opcode, uint sourceId, uint targetId, byte[] data)
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{
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this.header = new SubPacketHeader();
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this.gameMessage = new GameMessageHeader();
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header = new SubPacketHeader();
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gameMessage = new GameMessageHeader();
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gameMessage.opcode = opcode;
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header.sourceId = sourceId;
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@@ -89,13 +91,13 @@ namespace FFXIVClassic_Lobby_Server.packets
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|
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this.data = data;
|
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|
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header.subpacketSize = (ushort)(SUBPACKET_SIZE + GAMEMESSAGE_SIZE + data.Length);
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header.subpacketSize = (ushort) (SUBPACKET_SIZE + GAMEMESSAGE_SIZE + data.Length);
|
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}
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|
||||
public SubPacket(SubPacket original, uint newTargetId)
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{
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this.header = new SubPacketHeader();
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this.gameMessage = original.gameMessage;
|
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header = new SubPacketHeader();
|
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gameMessage = original.gameMessage;
|
||||
header.subpacketSize = original.header.subpacketSize;
|
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header.type = original.header.type;
|
||||
header.sourceId = original.header.sourceId;
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@@ -105,10 +107,10 @@ namespace FFXIVClassic_Lobby_Server.packets
|
||||
|
||||
public byte[] GetHeaderBytes()
|
||||
{
|
||||
int size = Marshal.SizeOf(header);
|
||||
byte[] arr = new byte[size];
|
||||
var size = Marshal.SizeOf(header);
|
||||
var arr = new byte[size];
|
||||
|
||||
IntPtr ptr = Marshal.AllocHGlobal(size);
|
||||
var ptr = Marshal.AllocHGlobal(size);
|
||||
Marshal.StructureToPtr(header, ptr, true);
|
||||
Marshal.Copy(ptr, arr, 0, size);
|
||||
Marshal.FreeHGlobal(ptr);
|
||||
@@ -117,10 +119,10 @@ namespace FFXIVClassic_Lobby_Server.packets
|
||||
|
||||
public byte[] GetGameMessageBytes()
|
||||
{
|
||||
int size = Marshal.SizeOf(gameMessage);
|
||||
byte[] arr = new byte[size];
|
||||
var size = Marshal.SizeOf(gameMessage);
|
||||
var arr = new byte[size];
|
||||
|
||||
IntPtr ptr = Marshal.AllocHGlobal(size);
|
||||
var ptr = Marshal.AllocHGlobal(size);
|
||||
Marshal.StructureToPtr(gameMessage, ptr, true);
|
||||
Marshal.Copy(ptr, arr, 0, size);
|
||||
Marshal.FreeHGlobal(ptr);
|
||||
@@ -129,7 +131,7 @@ namespace FFXIVClassic_Lobby_Server.packets
|
||||
|
||||
public byte[] GetBytes()
|
||||
{
|
||||
byte[] outBytes = new byte[header.subpacketSize];
|
||||
var outBytes = new byte[header.subpacketSize];
|
||||
Array.Copy(GetHeaderBytes(), 0, outBytes, 0, SUBPACKET_SIZE);
|
||||
|
||||
if (header.type == 0x3)
|
||||
@@ -142,17 +144,20 @@ namespace FFXIVClassic_Lobby_Server.packets
|
||||
public void DebugPrintSubPacket()
|
||||
{
|
||||
#if DEBUG
|
||||
// todo: create new target for colourful packet logging
|
||||
Log.Debug("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes()));
|
||||
|
||||
logger.ColorDebug(
|
||||
string.Format("Size:0x{0:X} Opcode:0x{1:X}{2}{3}", header.subpacketSize, header.type,
|
||||
Environment.NewLine,
|
||||
Utils.ByteArrayToHex(GetHeaderBytes())), ConsoleOutputColor.DarkRed);
|
||||
|
||||
if (header.type == 0x03)
|
||||
{
|
||||
Log.Debug("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(GetGameMessageBytes(), SUBPACKET_SIZE));
|
||||
}
|
||||
logger.ColorDebug(Utils.ByteArrayToHex(GetGameMessageBytes(), SUBPACKET_SIZE),
|
||||
ConsoleOutputColor.DarkRed);
|
||||
|
||||
Log.Debug("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE));
|
||||
logger.ColorDebug(Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE),
|
||||
ConsoleOutputColor.DarkMagenta);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user