cleaned up some of my retard with deltaTime and changed to DateTime for convenience swapping between seconds/milliseconds

This commit is contained in:
Tahir Akhlaq
2017-06-12 22:07:50 +01:00
parent 3bcaa4cc3e
commit b9bfe5e985
9 changed files with 27 additions and 20 deletions

View File

@@ -396,8 +396,9 @@ namespace FFXIVClassic_Map_Server.Actors
player.QueuePacket(PlayBGAnimation.BuildPacket(actorId, player.actorId, animationName));
}
public void Update(double deltaTime)
public void Update(DateTime tick)
{
var deltaTime = (tick - aiContainer.GetLatestUpdate()).Milliseconds;
LuaEngine.GetInstance().CallLuaFunction(null, this, "onUpdate", true, deltaTime);
}