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		@@ -8,7 +8,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
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        public const ushort OPCODE = 0x0139;
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        public const uint PACKET_SIZE = 0x58;
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        public static SubPacket BuildPacket(uint playerActorID, uint sourceActorId, uint tarGetActorId, uint animationId, uint effectId, ushort worldMasterTextId, ushort commandId, ushort amount, byte param)
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        public static SubPacket BuildPacket(uint playerActorID, uint sourceActorId, uint targetActorId, uint animationId, uint effectId, ushort worldMasterTextId, ushort commandId, ushort amount, byte param)
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        {
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            byte[] data = new byte[PACKET_SIZE - 0x20];
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@@ -26,7 +26,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
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                    binWriter.Write((UInt16)commandId);
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                    binWriter.Write((UInt16)810); //?
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                    binWriter.Write((UInt32)tarGetActorId);
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                    binWriter.Write((UInt32)targetActorId);
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                    binWriter.Write((UInt16)amount);
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                    binWriter.Write((UInt16)worldMasterTextId);
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