mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Begun writing script packets.
This commit is contained in:
@@ -6,7 +6,7 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.script
|
||||
{
|
||||
class EndScriptPacket
|
||||
class ScriptEndPacket
|
||||
{
|
||||
}
|
||||
}
|
||||
|
@@ -0,0 +1,49 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.script
|
||||
{
|
||||
class CommandStartRequestPacket
|
||||
{
|
||||
bool invalidPacket = false;
|
||||
|
||||
public uint actorID;
|
||||
public uint scriptOwnerActorID;
|
||||
public uint val1;
|
||||
public uint val2;
|
||||
public string callbackName;
|
||||
|
||||
public CommandStartRequestPacket(byte[] data)
|
||||
{
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryReader binReader = new BinaryReader(mem))
|
||||
{
|
||||
try{
|
||||
actorID = binReader.ReadUInt32();
|
||||
scriptOwnerActorID = binReader.ReadUInt32();
|
||||
val1 = binReader.ReadUInt32();
|
||||
val2 = binReader.ReadUInt32();
|
||||
binReader.ReadByte();
|
||||
|
||||
while (true)
|
||||
{
|
||||
byte inByte = binReader.ReadByte();
|
||||
if (inByte == 0)
|
||||
break;
|
||||
callbackName += (char)inByte;
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception){
|
||||
invalidPacket = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,42 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.script
|
||||
{
|
||||
class ScriptResultPacket
|
||||
{
|
||||
bool invalidPacket = false;
|
||||
|
||||
public uint actorID;
|
||||
public uint val1;
|
||||
public uint val2;
|
||||
public uint val3;
|
||||
public uint val4;
|
||||
public uint val5;
|
||||
|
||||
public ScriptResultPacket(byte[] data)
|
||||
{
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryReader binReader = new BinaryReader(mem))
|
||||
{
|
||||
try{
|
||||
actorID = binReader.ReadUInt32();
|
||||
val1 = binReader.ReadUInt32();
|
||||
val2 = binReader.ReadUInt32();
|
||||
val3 = binReader.ReadUInt32();
|
||||
val4 = binReader.ReadUInt32();
|
||||
val5 = binReader.ReadUInt32();
|
||||
}
|
||||
catch (Exception){
|
||||
invalidPacket = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user