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slightly smaller spawn leash
- removed try catch block - todo: despawn actors on moving out of range
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@@ -358,6 +358,12 @@ namespace FFXIVClassic.Common
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return Math.Max(Math.Min(max, val), min);
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}
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public static int Clamp(int val, int min, int max)
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{
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return Math.Max(Math.Min(max, val), min);
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}
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public static float Distance(float x, float y, float z, float x2, float y2, float z2)
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{
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if (x == x2 && y == y2 && z == z2)
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