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https://bitbucket.org/Ioncannon/project-meteor-server.git
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I've begun working on implementing social packets.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.social
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{
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class BlacklistAddedPacket
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{
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}
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}
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@@ -0,0 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.social
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{
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class BlacklistRemovedPacket
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{
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}
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}
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@@ -0,0 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.social
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{
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class FriendlistAddedPacket
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{
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}
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}
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@@ -0,0 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.social
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{
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class FriendlistRemovedPacket
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{
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}
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}
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