Got party leader working. Added linkshell world/zone requests.

This commit is contained in:
Filip Maj
2016-12-21 08:27:23 -05:00
parent a68866617f
commit bf9095822e
13 changed files with 270 additions and 71 deletions

View File

@@ -285,6 +285,9 @@
<Compile Include="packets\WorldPackets\Receive\ErrorPacket.cs" />
<Compile Include="packets\WorldPackets\Receive\SessionEndPacket.cs" />
<Compile Include="packets\WorldPackets\Receive\SessionBeginPacket.cs" />
<Compile Include="packets\WorldPackets\Send\Group\CreateLinkshellPacket.cs" />
<Compile Include="packets\WorldPackets\Send\Group\DeleteLinkshellPacket.cs" />
<Compile Include="packets\WorldPackets\Send\Group\ModifyLinkshellPacket.cs" />
<Compile Include="packets\WorldPackets\Send\SessionBeginConfirmPacket.cs" />
<Compile Include="packets\WorldPackets\Send\SessionEndConfirmPacket.cs" />
<Compile Include="Program.cs" />

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@@ -16,6 +16,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group;
namespace FFXIVClassic_Map_Server
{
@@ -652,6 +653,39 @@ namespace FFXIVClassic_Map_Server
//LoadNPCs(zone.actorId);
}
public void RequestWorldLinkshellCreate(Player player, string name, ushort crest)
{
SubPacket packet = CreateLinkshellPacket.BuildPacket(player.playerSession, name, crest, player.actorId);
Server.GetWorldConnection().QueuePacket(packet, true, false);
}
public void RequestWorldLinkshellCrestModify(Player player, string name, ushort crest)
{
SubPacket packet = ModifyLinkshellPacket.BuildPacket(player.playerSession, 1, name, null, crest, 0);
Server.GetWorldConnection().QueuePacket(packet, true, false);
}
public void RequestWorldLinkshellDelete(Player player, string name)
{
SubPacket packet = DeleteLinkshellPacket.BuildPacket(player.playerSession, name);
Server.GetWorldConnection().QueuePacket(packet, true, false);
}
public bool RequestWorldLinkshellRankChange(Player player, string lsname, string memberName, byte newRank)
{
return false;
}
public bool RequestWorldLinkshellAddMember(Player player, string lsname, string memberName)
{
return false;
}
public bool RequestWorldLinkshellRemoveMember(Player player, bool wasKicked, string lsname, string memberName)
{
return false;
}
private void RequestWorldServerZoneChange(Player player, uint destinationZoneId, byte spawnType, float spawnX, float spawnY, float spawnZ, float spawnRotation)
{

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@@ -0,0 +1,30 @@
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group
{
class CreateLinkshellPacket
{
public const ushort OPCODE = 0x1000;
public const uint PACKET_SIZE = 0x48;
public static SubPacket BuildPacket(Session session, string name, ushort crest, uint master)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write(Encoding.ASCII.GetBytes(name), 0, Encoding.ASCII.GetByteCount(name) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(name));
binWriter.Write((UInt16)crest);
binWriter.Write((UInt32)master);
}
}
return new SubPacket(true, OPCODE, 0, session.id, data);
}
}
}

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@@ -0,0 +1,27 @@
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.IO;
using System.Text;
namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group
{
class DeleteLinkshellPacket
{
public const ushort OPCODE = 0x1000;
public const uint PACKET_SIZE = 0x40;
public static SubPacket BuildPacket(Session session, string name)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write(Encoding.ASCII.GetBytes(name), 0, Encoding.ASCII.GetByteCount(name) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(name));
}
}
return new SubPacket(true, OPCODE, 0, session.id, data);
}
}
}

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@@ -0,0 +1,41 @@
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.IO;
using System.Text;
namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group
{
class ModifyLinkshellPacket
{
public const ushort OPCODE = 0x1000;
public const uint PACKET_SIZE = 0x60;
public static SubPacket BuildPacket(Session session, ushort changeArg, string name, string newName, ushort crest, uint master)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write(Encoding.ASCII.GetBytes(name), 0, Encoding.ASCII.GetByteCount(name) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(name));
binWriter.Write((UInt16)changeArg);
switch (changeArg)
{
case 0:
binWriter.Write(Encoding.ASCII.GetBytes(newName), 0, Encoding.ASCII.GetByteCount(newName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(newName));
break;
case 1:
binWriter.Write((UInt16)crest);
break;
case 2:
binWriter.Write((UInt32)master);
break;
}
}
}
return new SubPacket(true, OPCODE, 0, session.id, data);
}
}
}